Encased Вступление Системные требования Чит коды

Encased – пошаговая научно-фантастическая RPG. Принимай решения, сражайся, изучай аномалии, выживай, крафти и находи снаряжение в аномальной Зоне под Куполом, отрезанном от внешнего мира. Игра для тех, кто любит Fallout, Divinity: Original Sin, Wasteland и Shadowrun. Это дань уважения “Пикнику на обочине” и оригинальному Fallout. Сражайся с врагами, исследуй аномальную пустошь, прокачивай героя, примкни к одной из сил разрушенного мира в новой апокалиптической пошаговой RPG.
Системные требования.
Минимальные:
ОС: Windows 64-bit (7SP1/8/8.1/10)
Процессор: Intel Core i5 или аналогичный
Оперативная память: 4 GB ОЗУ
Видеокарта: NVIDIA GeForce GT 660m
DirectX: Версии 11
Место на диске: 6 GB
Звуковая карта: DirectX совместимая звуковая карта
Рекомендованные:
ОС: Windows 64-bit (8/8.1/10)
Процессор: Intel Core i5
Оперативная память: 8 GB ОЗУ
Видеокарта: NVIDIA GeForce GTX 760
DirectX: Версии 11
Место на диске: 6 GB
Звуковая карта: DirectX совместимая звуковая карта
Encased Читы для игрока цвета фракции черный
Сперва нажмите ~ tilde
Откроется консоль
В консоли вводите чит-коды, соблюдая шрифт
Числовое значение вводить от 1 до 102400
Деньги
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Combonds,10000)

Аптечки, энергетики, стимуляторы
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Stimpak,5)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Energon,5)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce,5)

Реликты
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_Panacea,5)
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_Triskele,5)

Патроны
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round12,500)
Cheats.AddItem(Data.Ammunition.TML_Ammo_40mm,50)
Cheats.AddItem(Data.Ammunition.TML_Ammo_EnergyCell_Dummy,100)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round12,100)

Предметы
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_A,1)
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_B,1)
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_C,1)
Cheats.AddItem(Data.Tools.TML_Tool_AdvancedLockpick,2)
Cheats.AddItem(Data.Tools.TML_Tool_Electronic_Repair_Kit,2)
Cheats.AddItem(Data.Tools.TML_Tool_Mechanic_Repair_Kit,2)
Cheats.AddItem(Data.Tools.TML_Tool_Lockpick,2)
Cheats.AddItem(Data.Tools.TML_Tool_Weapon_Cleaning_Kit,2)
Cheats.AddItem(Data.Tools.TML_Tool_Hacking_Programs,2)

Питание
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Noola_Noodles,2)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Instant_Coffe,2)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water,2)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Shhow,10)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water,20)

Книги
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_HeavyArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_SmallArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_MeleeArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_HandToHand,1)
Encased Читы остальные
Сперва нажмите ~ tilde
Откроется консоль
В консоли вводите чит-коды, соблюдая шрифт
Числовое значение вводить от 1 до 102400
Добавить можно ( Weapons,Books,Perks,Artifacts,Medicine,Amunnition)

Характеристики и умения:
Cheats.UpgradeAllCharacterSkills (значение)
Cheats.AddExp (значение) пример: Cheats.AddExp (1000)
Cheats.DamageImmune (значение)
Cheats.StopCombat (значение)
Cheats.ChangeRadiation(значение)

Cheats.AddItem (добавить денег, оружие и боеприпасы)
пример: добавить денег (99999):
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Combonds,99999)

Оружие:
Cheats.AddItem(Data.Weapons.Tech.TML_WPN_Andromeda_2A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_SMG_Mac_Base,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_SMG_Pine_Base,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Pistol_raider_1A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_AR_Modern_2A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_AR_Modern_1A,1)

Боеприпасы:
Cheats.AddItem(Data.Weapons.TML_Gren_Molotov_Cocktail,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_10mm,100)
Cheats.AddItem(Data.Ammunition.TML_Ammo_556mm,300)
Cheats.AddItem(Data.Ammunition.TML_Ammo_762mm,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_40mm,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round12,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_EnergyCell_Dummy,100)
Cheats.AddItem(Data.Weapons.Heavy.TML_WPN_MachineGun_Minimi_1A,к-во)

Перки:
Cheats.AddPerk(Data.Perks.TheArtistOfWar)
Cheats.AddPerk(Data.Perks.Book_Study_HandToHand)

Предметы, инструменты:
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_A,к-во)
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_B,к-во)
Cheats.AddItem(Data.Miscellaneous.TML_Misc_Battery_C,к-во)
Cheats.AddItem(Data.Tools.TML_Tool_AdvancedLockpick,10)
Cheats.AddItem(Data.Tools.TML_Tool_Electronic_Repair_Kit,10)
Cheats.AddItem(Data.Tools.TML_Tool_Mechanic_Repair_Kit,10)
Cheats.AddItem(Data.Tools.TML_Tool_Lockpick,10)
Cheats.AddItem(Data.Tools.TML_Tool_Weapon_Cleaning_Kit,10)
Cheats.AddItem(Data.Tools.TML_Tool_Hacking_Programs,10)

Припасы и амуниция:
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_beans,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Noola_Noodles,20)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Instant_Coffe,20)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water,20)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_HeavyArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_SmallArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_MeleeArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_HandToHand,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Shhow,20)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Energon,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_Panacea,1)
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_Triskele,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Backpack_Advanced_Backpack,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Backpack_Simple_Backpack,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Belt_Science_Belt,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Belt_Worker_Belt,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_Raider_1A,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_Raider_1A,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Pants_Raider_1A,к-во)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_Raider_1A,к-во)

Пример, добавить антирадар:
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce,5)

Пример, добавить Stimpak:
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Stimpak,5)

Пример, добавить шлем:
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_FirstSettler,1)

Коды для:
Оружие:
Cheats.AddItem(Data.Weapons.TML_WPN_CommunityGun,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Pistol_Raven_1A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2B,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2A,1)
Cheats.AddItem(Data.Weapons.Psi.TML_WPN_Psi_Glove_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Shiv_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Shiv_1B,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Shiv_1C,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Machete_1H_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_TechHammer_2H_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_TechHammer_2H_1B,1)

стартовая броня:
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Pants_WhiteWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Jacket_WhiteWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Pants_BlackWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Jacket_BlackWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Pants_SilverWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Jacket_SilverWing_Start,1)

Перки в зависимости от "цвета" фракции:
Cheats.AddPerk(Data.Perks.BlackW_StartPerk)
Cheats.AddPerk(Data.Perks.BlueW_StartPerk)
Cheats.AddPerk(Data.Perks.OrangeW_StartPerk)
Cheats.AddPerk(Data.Perks.SilverW_StartPerk)
Cheats.AddPerk(Data.Perks.WhiteW_StartPerk)

Оружие:
Cheats.AddItem(Data.Weapons.Companions.TML_WPN_AR_Siroyama,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1B,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1C,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_AR_SHAK_1A,1)
Cheats.AddItem(Data.Weapons.Firearms.TML_WPN_SR_FRF1_A,1)
Cheats.AddItem(Data.Weapons.Heavy.TML_WPN_MachineGun_RPD44,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_SurgicalBlade_1H_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Bat_2H_A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Club_Raider_2H_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Wrench_Gas_1H_A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Wrench_Gas_2H_1A,1)
Cheats.AddItem(Data.Weapons.Melee.TML_WPN_Wrench_Mechanic_1H_A,1)
Cheats.AddItem(Data.Weapons.Tech.TML_WPN_Andromeda_1A,1)
Cheats.AddItem(Data.Weapons.Tech.TML_WPN_Nailgun_Base,1)

Боеприпасы:
Cheats.AddItem(Data.Ammunition.TML_Ammo_GasCylinder_Dummy,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round12AP,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round44,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round44AP,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round44FMJ,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_Round44JHP,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_556mmAP,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_762mmAP,к-во)
Cheats.AddItem(Data.Ammunition.TML_Ammo_9mmAP,к-во)

Детали для крафта:
Cheats.AddItem(Data.EntityTemplates.Items.Books.TML_Book_HighTechArms,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Armor_Plate,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Blade,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Bolts,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Grass,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Scissors,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_12ga,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_44Magnum,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_556mm,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_762mm,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_9mm,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Egg,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Leg,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Duck_Tape,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Electrical_Items,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Fabric,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Gun_Powder,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Handgun_Bullet,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Leather_Strip,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Matches,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Nails,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Oil_Bottle,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Plastic_Garbage,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Eye,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Leg,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Tail,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rare_Earth_Metals,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Relic_Debris,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Scissors,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Sheet_Of_Paper,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Springs,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Tin_Can,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wiping_Rod,1)
Cheats.AddItem(Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wooden_Bar,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Alcohol_Bottle,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_A,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_B,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Sanitizer,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Cockroach_Egg,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Egg,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Beans,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Meat,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Egg,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Fried_Rat,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Lunch_Balance,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Onion,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Potato,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Cockroach_Legs,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Rat_Eye,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_SAM,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Beans,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Meat,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Aeroplan,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_CigarettesWaywardExtra,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_DimeBag,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Glue_Bottle,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Mercury_Bottle,1)
Cheats.AddItem(Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Neocitam,1)
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_BlackPin,1)
Cheats.AddItem(Data.EntityTemplates.Items.Artifacts.TML_ART_Dowle,1)

Амуниция
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Belt_Soldier_Belt,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_BlackWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_BlueWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_DLC,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_OrangeWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_SilverWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Boots_WhiteWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_BlackWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_BlueWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_OrangeWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_SilverWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_WhiteWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Gloves_WW_T1L3,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_BlackWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_BlueWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_OrangeWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_SilverWing_Start,1)
Cheats.AddItem(Data.EntityTemplates.Items.TML_ARM_Helmet_WhiteWing_Start,1)

Скорость в игре Увеличить\Уменьшить:
Cheats.SpeedUpGame(2)
Cheats.SlowDownGame(2)
Не применять значения: 0, 0.5, 1.5 и т.п. (дробные) значения!

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